Jamming Station Entry Room Note
GRID 672, 119
Search during the station objective.
Access: Entry building.
STRANDED / STATION SEARCH
6 recorded documents around the station. Match the room or landmark before checking a note.
ROOMS AND LANDMARKS
This group follows the dataset's Jamming Station area, including the Cliffside Dead Soldier Note. The south-of-station keypad and other Northeast notes have separate records; they are not extra documents in this checklist.
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GRID 672, 119
Search during the station objective.
Access: Entry building.
GRID 671, 119
Search during the station objective.
Access: Locker room.
GRID 673, 118
Search during the station objective.
Access: Main room.
GRID 679, 123
Search during the station objective.
Access: Soldier quarters.
GRID 673, 123
One-source location; not independently corroborated.
Access: Helipad search.
GRID 670, 120
Search during the station objective.
Access: Cliff path body.
Start with the named search context on each card. The Entry Room Note points to the entry building; the Locker Room Note refers to the locker room. Their nearby coordinates help you compare the records, but they do not establish that two documents sit on the same desk, floor or side of a wall. Open each record on the coordinate map and read its access line before deciding which checkbox to use.
The Main Room and Quarters notes have their own entries. Keep them separate even if you find more than one document during the same visit. The map's numbered groups combine close screen targets so they remain selectable on a phone; they do not merge the notes or their progress. Choose a group, select a named record, and return to the location list when you want to compare the next search.
The Cliffside Dead Soldier Note belongs to this station-area group, and its access description says “Cliff path body.” A search confined to rooms would leave that named record unreviewed. Use the written landmark alongside its grid; the schematic map does not show a verified path, elevation or safe approach between the building and the cliff.
The Jamming Station Helipad Note currently has one supporting location report. Its card keeps that status visible. Compare the named helipad search with what you can identify in your game, and leave the checkbox clear if you have not found the document. A complete website counter records your choices; it cannot confirm that this particular report matches your game build.
Choose Hide completed to see the station records you have left, or search a distinctive room name. Clear the search and progress filter if an expected card disappears. A checked record remains available under Completed only, so an accidental tick can be undone individually. Reset progress clears the whole site's checklist after confirmation, rather than only these station notes.
Your checks use the same document IDs as the full notes checklist and map. A refresh restores them when browser storage is available. Sharing a map-record link shares the selected location; it does not send your collection log to another person or device. The overall note counter above includes all 58 recorded notes, while this page contains only the 6 station-area entries.
The South of Jamming Station container has its own keypad entry. Its keypad note and Exiled in Snow are grouped under Northeast in the full notes list. A similar name or short distance does not add those records to the station total. For an area-wide comparison, use the map's location list and inspect each region label.
If a note is absent or an access description differs, record its title, your platform and game version before sending a correction. This guide has no verified replay recovery procedure or version-specific change to report. Keep the observed difference separate from an assumption that the entire station set has changed.
Use the Bunker objective-area notes checklist for that separate group, or the hidden bunker guide for the two keypad hatches. The Southeast Village container guide separates another lock from its nearby crate and note. For searches that cannot use a permanent pin, review the moving train and patrol-truck crates. The Walkthrough groups the existing mission and collection records into a planning route.